Liste des fonctions du protocole rs232, Appendices, Commande rs232 – Optoma EH503 Manuel d'utilisation
Page 89

Liste des fonctions du protocole RS232
Commande RS232
Dû à la
différence d’
application
pour chaque
modèle. La
fonction
dépend
du modèle
acheté.
v
Baud Rate : 00
Note :
There is a <CR> after all ASCII commands
Data Bits:
0D is the HEX code for <CR> in ASCII code
Parity: None
Stop Bits: 1
Flow Control : None
UART10 FIFO: Disable
Projector Return (Pass): P
Projector Return (Fail): F
XX=01ˀ, projector's ID, XX=00 is for all projectors
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SEND to projector
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232 ASCII Code
HEX Code
Function
Description
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~XX00 1
E 0 0 0 0 20 1 0D
Power ON
~XX00 0
E 0 0 0 0 20 0 0D
Power OFF
(0/2 for backward compatible)
~XX00 1 ~nnnn E 0 0 0 0 20 1 20 a 0DPower ON with Password
~nnnn = ~0000 (a=E 0 0 0 0)
~ (a=E )
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~XX01 1
E 0 0 0 1 20 1 0D
Resync
~XX02 1 E 0 0 0 2 20 1 0D AV Mute On
~XX02 0 E 0 0 0 2 20 0 0D Off (0/2 for backward compatible)
~XX0 1 E 0 0 0 20 1 0D Mute On
~XX0 0 E 0 0 0 20 0 0D Off (0/2 for backward compatible)
~XX0 1
E 0 0 0 20 1 0D
Freeze
~XX0 0
E 0 0 0 20 0 0D
Unfreeze (0/2 for backward compatible)
~XX0 1
E 0 0 0 20 1 0D
Zoom Plus
~XX0 1
E 0 0 0 20 1 0D
Zoom Minus
~XX12 1
E 0 0 1 2 20 1 0D
Direct Source Commands
HDMI
~XX12 2 E 0 0 1 2 20 2 0D DVI-D
~XX12 E 0 0 1 2 20 0D BNC
~XX12
E 0 0 1 2 20 0D
VGA1
~XX12
E 0 0 1 2 20 0D
VGA 2
~XX12
E 0 0 1 2 20 0D
VGA1 Component
~XX12
E 0 0 1 2 20 0D
S-Video
~XX12 10
E 0 0 1 2 20 1 0 0D
Video
~XX12 1
E 0 0 1 2 20 1 0D
VGA 2 Component
~XX12 1
E 0 0 1 2 20 1 0D
Component
~XX12 20 E 0 0 1 2 20 2 0 0D DisplayPort
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~XX20 1
E 0 0 2 0 20 1 0D
Display Mode
Presentation
~XX20 2
E 0 0 2 0 20 2 0D
Bright
~XX20
E 0 0 2 0 20 0D
Movie
~XX20
E 0 0 2 0 20 0D
sRGB
~XX20
E 0 0 2 0 20 0D
User
~XX20
E 0 0 2 0 20 0D
Blackboard
~XX20 1
E 0 0 2 0 21 0D
DICOM SIM.
~XX20
E 0 0 2 0 20 0D
D
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~XX21 n
E 0 0 2 1 20 a 0D
Brightness
n = -0 (a=2D 0) ~ 0 (a= 0)
~XX22 n
E 0 0 2 2 20 a 0D
Contrast
n = -0 (a=2D 0) ~ 0 (a= 0)
~XX2 n
E 0 0 2 20 a 0D
Sharpness
n = 1 (a=1) ~ 1 (a=1 )
~XX n
E 0 0 20 a 0D
Tint
n = -0 (a=2D 0) ~ 0 (a= 0)
~XX n
E 0 0 20 a 0D
Color
n = -0 (a=2D 0) ~ 0 (a= 0)
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~XX2 n E 2 20 a 0D Color Matching Red Hue n=--12(a=2d 1 2 )~12(a=1 2 )
~XX2 n E 2 20 a 0D Green Hue n=--12(a=2d 1 2 )~12(a=1 2 )
~XX2 n E 2 20 a 0D Blue Hue n=--12(a=2d 1 2 )~12(a=1 2 )
~XX0 n E 0 20 a 0D Cyan Hu n=--12(a=2d 1 2 )~12(a=1 2 )
~XX1 n E 1 20 a 0D Yellow Hue n=--12(a=2d 1 2 )~12(a=1 2 )
~XX2 n E 2 20 a 0D Magenta Hue n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Cyan Hue n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Red Saturation n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Green Saturation n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0 Blue Saturation n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Cyan Saturation n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Yellow Saturation n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Magenta Saturationn n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Red Gain n=--12(a=2d 1 2 )~12(a=1 2 )
~XX0 n E 0 20 a 0D Green Gain n=--12(a=2d 1 2 )~12(a=1 2 )
~XX1 n E 1 20 a 0D Blue Gain n=--12(a=2d 1 2 )~12(a=1 2 )
~XX2 n E 2 20 a 0D Cyan Gain n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Yellow Gain n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D Magenta Gain n=--12(a=2d 1 2 )~12(a=1 2 )
~XX n E 20 a 0D White/R n = -0 (a=2D 0) ~ 0 (a= 0)
~XX n E 20 a 0D White/G n = -0 (a=2D 0) ~ 0 (a= 0)
~XX n E 20 a 0D White/B n = -0 (a=2D 0) ~ 0 (a= 0)
~XX21 1 E 0 0 2 1 20 1 0D Reset
~XX2 n
E 0 0 2 20 a 0D RGB Gain/Bias Red Gain
n = -0 (a=2D 0) ~ 0 (a= 0)
~XX2 n
E 0 0 2 20 a 0D
Green Gain n = -0 (a=2D 0) ~ 0 (a= 0)
~XX2 n
E 0 0 2 20 a 0D
Blue Gain
n = -0 (a=2D 0) ~ 0 (a= 0)
~XX2 n
E 0 0 2 20 a 0D Red Bias n = -0 (a=2D 0) ~ 0 (a= 0)
~XX2 n
E 0 0 2 20 a 0D Green Bias n = -0 (a=2D 0) ~ 0 (a= 0)
~XX2 n
E 0 0 2 20 a 0D Blue Bias n = -0 (a=2D 0) ~ 0 (a= 0)
~XX n
E 0 0 20 a 0D Reset
n = -0 (a=2D 0) ~ 0 (a= 0)
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~XX n
E 0 0 20 a 0D
BrilliantColor
TM
n = 1 (a=1) ~ 10 (a=1 0)
~XX1 n
E 0 0 1 20 a 0D Noise Reduction
n = 1 (a=1) ~ 10 (a=1 0)
~XX 1
E 0 0 20 1 0D
Gamma
Film
~XX
E 0 0 20 0D
Graphics
~XX
E 0 0 20 0D
1.
~XX
E 0 0 20 0D
2.0
~XX
E 0 0 20 0D
2.2
Appendices